Senior UI/UX Designer (mid-core mobile), remote

Irismart Recruiting (Gamedev) , Posted yesterday

Senior

Full time

Remote, Estonia, Spain, United Kingdom, Montenegro, Netherlands, Poland, Romania, Serbia

Our partner is a game studio with a distributed team, registered in the UK in 2018.
Locations: UK, EU (Spain, Poland), UAE, CIS, and other countries, remotely.
Team: 20 people.
✅ Product:
A mobile F2P mid-core game that blends strategy with ARPG raiding. In this asynchronous competitive game, players engage in snackable, action-packed PvE combat while raiding each other's Kingdoms. 

The company is financially stable, the product meets the team's expectations of growing revenue.

Production team: 
Product Director, 2 Game Designers.
1- UI/UX Designer.
2D Designer, Art Producer, Art Lead, Technical Artist.

Tools:
Jira, Slack, Huddle, Confluence, Figma, Miro.

What are you working on?
  • The name of the project(s): - Mobile, mid-core ARPG F2P game with Web3 components, - Web-based product (blockchain) The web platform is connected to the game, but not directly part of the gameplay itself. It has separate functionality.
  • At what stage of the project(s)? Release, LiveOps
  • Genres: Role-playing, Action
  • Platforms: Mobile
Team size and structure?

20 people

For which tasks (responsibilities)?

✅ Responsibilities:

  • Design UI/UX for core gameplay, core progression, game LiveOps, website, blockchain, and monetization features.
    The mobile game, webshop, blockchain web platform, and marketing website are all the game so the player never feels like they’ve left the game world.

  • Collaborate with product director and game designers to align on GDD intentions, desired player feel, and early to late-stage production feedback cycles.

  • Perform internal and external UX research to receive early feedback on the intuitiveness of your solutions.

  • Design responsibilities include preparing and configuring UI elements in Unity, wireframes, interactive prototypes, collating player experience references (sounds and visuals), documentation, and file organization.

What kind of professional are we looking for?
  • You have advanced technical knowledge, and have been in the problem-solving trenches, with Figma and Unity.

  • You have a good grasp of Adobe Illustrator and Photoshop, and proven experience and senior expertise in UI design, including the design of visuals, iconography, buttons, and menus.

  • Meticulous and clear organization of wireframes UX flows, making it easy for anyone to find the right information. Information clarity and organization is highly valued.

  • You are aligned that complex mid-core games need a UI/UX approach to casual-fi and make even complex interactions delightful. Performing a simple character upgrade is capable of creating butterflies in stomach feelings.

English level:

A Fluent (C1+) level is required.

Strong communication skills: both written and verbal.

The language of communication in the team and documentation is English.


What is important for us in a person?

Culture fit:

  • Everyone wears a product manager hat so you are ready to lead on compromise. We are a startup and have to invest time on high-impact priorities and decisions - rather than perfection.

  • Give feedback directly and constructively, without getting personal or tearing down the design.

  • Receive feedback with an open mind and not be defensive that your original idea is the right idea.

  • Open to blockchain gaming and keen to experiment with new ways of designing games and building a community with this technology.

    Studio Mindset:

  • Expect daily usage of slack and ad hoc voice calls, and limiting assumptions.

  • Embrace the startup mindset. You’re able to work autonomously, setting clear daily goals for yourself and you embrace accountability for deliverables.

  • Wear multiple hats and adapt to evolving responsibilities as the company grows.

  • Good ideas and feedback can come from anyone, regardless of their role and seniority.

  • Be a proactive problem solver, identifying and addressing challenges as they arise.

Why do we enjoy working here?

An ambitious and driven team, open communication, and a culture where everyone respects each other.

What are the conditions and bonuses?
  • B2B contract, long-term cooperation.

  • Vacation and sick leaves.

  • Flexible work schedule, no overtime.
    Time zone: from 9:00 a.m. to 6:00 p.m. UK time (GMT+1).

  • Decent compensation. The ability to receive a salary in crypto or in another convenient way.

The selection process

1. Meeting with a recruiter from the Irismart partner team.

2. Interview with Product Director.

3. A practical test.

4. Technical interview and meeting the team (Product Director, Art Producer, UI/UX Designer, and Game Designer).


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